20 Best Poker Starting Hands
For a certain segment of new hold’em players, starting hand charts can be fascinating. Even those with many years of experience who have little need to consult such charts still find them interesting as debate-starters.
In hold’em there are 169 different combinations of hands you can be dealt. For those of us who enjoy working with numbers or creating lists with which to organize our lives, there’s something appealing about the idea of ranking all of those hands from 1 to 169, even if we know such a list probably might have only limited value when it comes to actual game play.
Poker Starting Hands By Position
On the other hand, if you miss the flop entirely, you have to give this hand up. Ace-Queen Suited. I’ve seen ace-queen suited called the biggest trouble hand in poker. I know that I overplay it often. Yes, this is one of the best possible starting hands, but it’s hard to know where you’re at with it. Aug 13, 2019 There are 10 possible 5 card poker hands: royal flush, straight flush, four of a kind, full house, flush, straight, three of a kind, two pair, one pair, high card. There are 1,326 possible 2 card starting hands in Texas Hold'em. The best starting hand is pocket aces, while the worst is seven-two offsuit. Relating the Top 10% Range to Your Online Play. The top ten percent of starting hands serves as a basic chart for profitable hole cards; however, the most important use of this list may be to assign specific ranges to your opponents’ tendencies. Once you know what ten-percent looks like, you will be able to recognize what 3% looks like and 20%.
Best Poker Starting Hands Chart
In truth, there are actually a lot more possible combinations of hole cards in hold’em — 1,326 of them, in fact. But that total also considers suits as distinct, when in fact before the community cards come the suits are all essentially of equal value.
That is to say, is of the same value as when playing preflop, while and are also of equivalent value. So, too, are the different combinations producing the same pocket pairs all equal before the flop in terms of their relative worth. While there are six different ways to get pocket aces — , , , , , — you're equally happy no matter what suits the cards are.
So we get rid of all of those redundant hands and say that in Texas hold'em there are 169 “non-equivalent” starting hands, breaking them down as follows:
Best Poker Starting Hands
- 13 pocket pairs
- 78 non-paired suited hands (e.g., with two cards of the same suit like or )
- 78 non-paired unsuited hands (e.g., with two cards of different suits like or )
Notice now the non-paired combinations of hole cards neatly divide into equal groups, both of which are six times as large (78) as the smaller group of pocket pairs (13). The total of 169 combinations represents a square, too — 13 x 13 — another curious symmetry when it comes to hold'em hands.
Still, that’s a lot of starting hand combinations — too many for most of us humans to keep in our heads — which is one reason hand ranking charts are appealing and even can be useful, since they help players think about certain two-card combos as “strong” or “average” or “weak” as possible starters.
Setting aside the idea of actually ranking the 169 hands from best to worst, we might think for a moment about other ways of categorizing starting hands in hold’em, using that initial breakdown of hands into pocket pairs, non-paired suited hands, and non-paired unsuited hand as a first step toward coming up with further, smaller groups that are easier to remember.
The 13 pocket pairs we might group as big or “premium” (, , and ), medium ( through ), and small ( through ).

Meanwhile, we might divide each of the other groups into “connectors,” “one-gappers,” and “two-gappers” (and so on), further thinking of them also as “big,” “medium,” and “small” while also keeping separate suited and non-suited combinations.
These categories of non-paired hands are created by thinking about straight-making possibilities (affected by connectedness) and flush-making possibilties (affected by suitedness). There are more ways to make straights with “connectors” — that is, two cards of consecutive rank like — than with two-gappers, three-gappers, and so on. So, too, do you have a better chance of making a flush with suited hole cards than with non-suited hole cards.
Another possible group to create would include “ace hands” — i.e., non-paired hands containing one ace — that can be thought of as “big aces” (e.g., , ), “medium aces” ( down to ), and “small aces” ( to ). Or “king hands,” too. We like keeping these groups in mind, as hands with big cards like an ace or king can connect with flops to make big pairs.
In any case, you can see how these criteria for making categories can help when it comes to building those starting hand charts. And in fact most of those charts feature a similar ordering of hands, with...
- the premium pocket pairs and the big aces (suited and non-suited) up at the top;
- medium and small pocket pairs and big-to-medium suited connectors and one-gappers in the middle;
- and non-paired hands with less potential to make big pairs, straights, or flushes toward the bottom.
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Play NowHowever, there are problems with relying so heavily on starting hand charts that you don’t take into account factors that can make a given hand gain or lose value. Such as the flop. Or the turn. Or the river. Or other factors — including how your opponents are playing their hands — that can quickly affect the value of your starting hands.
After all, as anyone who’s played even a few hands of hold’em well knows, even if is the highest-ranking starting hand and a non-suited ranks as 169th, a couple of deuces among the community cards is all it takes to make the best hand worst and the worst hand best.
Learning the relative value of starting hands is definitely an important first step when it comes to getting started in hold’em. Other aspects of game play such as the importance of position, knowing when and how much to bet or raise, and thinking about opponents’ holdings and playing styles as hands proceed are good to learn, too, and help show how a great starting hand might not be so great five community cards later.
Poker is not blackjack, a game in which similar hand-ranking guides are sometimes used to inform players’ decisions about how to play. In poker you want to be wary about becoming too reliant on those pretty starting hand charts. They can be great for indicating which hands might be worth playing (and which should be thrown away), but troublesome if allowed to outweigh all of the other important factors that arise as a hand plays out.
That said, starting hand charts can be useful, especially for those new to hold’em. They also can be a big help when picking up other games, too, like pot-limit Omaha or the various stud games, if only to get an early idea what hands tend to play better than others.
But for many such charts ultimately are only themselves a way to get started, before the experience of playing helps players more instinctively recognize both hand groupings and how hands tend to compare in terms of profitability.
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Earlier this week in an article titled “Play Poker Without Looking at Your Cards? It Can Be Eye-Opening,” Martin Harris discussed the importance of position and stack sizes in no-limit hold’em tournaments, and how in some cases the hand you are dealt isn’t necessarily the most important factor influencing how you might want to proceed.
Of course, it is also important first to have an understanding of the relative strengths of starting hands in no-limit hold’em. This is particularly true for players who are just getting started with the game who might find themselves playing way too many hands or way too few hands, not having developed a ground-level knowledge of how starting hands compare.
PokerNews Editor-in-Chief Donnie Peters offers a quick introduction to some of the factors you want to consider when selecting starting hands in no-limit hold’em:
As explained in the video, one factor affecting starting hand selection is the number of opponents at the table. With full-ring (nine- or ten-handed) games it is often necessary to tighten up your starting hand requirements, whereas in short-handed games (six-handed, four-handed, heads-up) you’ll want to be looser and play more hands.
Poker Starting Hand Chart
Also briefly touched on are certain hand groups like big pocket pairs, hands with two Broadway cards (i.e., ace through ten), and suited hands, all of which can be playable given your position and your opponents’ styles.
The biggest pocket pairs (aces, kings, queens, and jacks) are generally always playable, while discretion sometimes needs to be used when playing middle and lower pairs, particularly in the face of a lot of preflop aggression from others.
Ace-king, ace-queen, and king-queen are often good starters that can make top pair/top kicker hands, while other hands containing two Broadway cards can sometimes fall into the category of “trouble hands” that aren’t always so easy for beginners — or even experienced players — to play postflop.
Suited aces — e.g., , — can make nut flushes, while other hands like suited connectors and suited one-gappers can be potentially profitable, too, especially if you can see a flop cheaply with them.
Poker Starting Hand Percentages
Probably the most important element worth recognizing for new players when it comes to starting hand selection, though, is to realize how a large percentage of the hands you’re dealt in no-limit hold’em isn’t necessarily playable on the basis of their value preflop or potential to make strong hands postflop.
In other words, while you might occasionally play “trash” hands like , , , and so on based on position, stack sizes, or your read of an opponent being tight and/or weak, you generally will toss such hands away and only get involved with stronger holdings.
In fact, for beginning players especially, it isn’t a bad practice simply to limit oneself to the better starting hands, particularly when out of position or facing a raise.
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